This article explains how to create, build and debug a Linux® user space application for STM32 MPU.
1. Create a user space executable project[edit source]
In the Cortex®-A7 sub-project context, named here MP157C-DK2_CA7, right-click and select Create a userspace Project...
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In the example, an executable project type in C language is selected.
Note that the user space project uses by default the SDK version associated to Cortex®-A7 sub-project.
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2. Build[edit source]
- Select your project, right-click and then Build Project.
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3. Prepare Debug Configuration[edit source]
You can check boot messages via Linux® console opened with butterfly icon (shown below), but remember this console cannot be shared outside STM32CubeIDE (minicom,...).
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In order to debug user space application, your target must be Linux® booted and network connected.
To check network connection, start the Target Status widget in the bottom right corner of the window.
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Check also How to set up proxy and P2P Ethernet connection with STM32CubeIDE if you have some proxy problem.
4. Set Debug Configuration[edit source]
- Select your project, right-click Debug as... > Debug Configurations,
- select STM32 Cortex-A Remote Application.
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The default connection proposed is "MPU SSH", corresponding to the target IP address discovered by Target Status. The default destination directory is /home/root.
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5. Debug[edit source]
Click Debug :
- Executable is downloaded to the target,
- GDBServer is launched on the target,
- GDBClient is launched on the workstation and can exchange via the network with GDBServer.
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