Getting started with UART

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This article explains what is UART and how to use it through examples

1 What is a Universal Asynchronous Receiver Transmitter (UART)?

The universal synchronous/asynchronous receiver transmitter (USART/UART) offers a flexible means of full-duplex data exchange with external equipment requiring an industry standard NRZ asynchronous serial data format. USART can operate with a very wide range of baud rates using a programmable baud rate generator.
It supports synchronous one-way communication and half-duplex single-wire communication, as well as multiprocessor communications. It also supports the LIN (Local Interconnect Network), Smartcard protocol and IrDA (Infrared Data Association) SIR ENDEC specifications and Modem operations (CTS/RTS).
High speed data communication is possible by using the DMA (direct memory access) for multibuffer configuration. Also, the UART can be used with interrupt.
This article goes through the following UART features:

  • Simple UART communication in polling mode
  • UART with Interrupt
  • UART with DMA

2 Objectives

Learn how to set up UART and generate code with STM32CubeIDE and how to use HAL functions.

3 Create the project in STM32CubeIDE

  • File > New > STM32 Project in main panel.

create STM32CubeIDE project.png

This example uses the NUCLEO-L476RG board.

  • Select NUCLEO-L476RG board using Board Selector as shown in the figure below:

Select NUCLEO-L476RG board.png

In case you haven't downloaded the STM32L476 Cube library, it will be downloaded automatically. This however may take some time.

  • Save the project.

UART project name.png

  • Initialize all peripherals with their default settings.

Answer “Yes” to initialize all peripherals with their default mode? Popup as below:

Popup.png

4 UART Configuration

  • Set USART1 mode to Asynchronous mode
  • Configure Parameter Settings as shown in the figure below:

USART Configuration.png

5 GPIO Configuration

To select the correct GPIOs pins, it is necessary to refer to the datasheet. Look for the alternate function table.
STM32L476 USART1 uses PA9 for transmission (TX) and PA10 for reception (RX) as shown below:

UART STM32L476 datasheet table.png

PA9 and PA10 should be configured as follows:

UART GPIO configuration.png

6 Generate source code

Click "Ctrl+S" to generate the project
Generate project.png

6.1 Simple UART Communication in polling mode

6.1.1 Hardware preparation

You will need a pair of boards, one will act as transmitter and the other as receiver.
The two boards should be connected as follows:

  • Board 1 RX connected to board 2 TX
  • Board 1 TX connected to board 2 RX
  • Board 1 GND connected to board 2 GND

UART Hardware USART communication.png

6.1.2 Edit main.c (TX)

  • Create a TX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t tx_buff[]={0,1,2,3,4,5,6,7,8,9};
/* USER CODE END 0 */
  • Transmit data
Info white.png Information
Insert your code between /* USER CODE BEGIN 3 */ and /* USER CODE END 3 */ tags
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
  /* USER CODE END WHILE */

  /* USER CODE BEGIN 3 */
  
  HAL_UART_Transmit(&huart1, tx_buff, 10, 1000);
  HAL_Delay(10000);
  
}
/* USER CODE END 3 */
  • Compile and flash (TX)

First of all, build your project Built.png
Connect the first NUCLEO-L476RG board. It will act as the TX board in this example.
Then, run your program Run.png
The debug configurations window will open. Rename your configuration as UART Debug TX.

UART nucleo usart editdebugconfig.png

In the debugger tab, click ST-LINK S/N and scan. A number will appear: this is your TX board ST-LINK serial number used to indicate that this debug configuration is related to this specific board.

UART nucleo usart scanstlink.png

Click OK and the program will run autonomously on the TX board.

Now, connect the second NUCLEO-L476RG board. It will act as the RX board in this example. Let's go through the code for this board.

6.1.3 Edit main.c (RX)

Warning white.png Warning
Don't forget to clear the previous code added in USER CODE sections.
  • Create a RX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t rx_buff[10];
/* USER CODE END 0 */
  • Receive data
Info white.png Information
Insert your code between /* USER CODE BEGIN 3 */ and /* USER CODE END 3 */ tags
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
  /* USER CODE END WHILE */

  /* USER CODE BEGIN 3 */
  if(HAL_UART_Receive(&huart1, rx_buff, 10, 1000)==HAL_OK) //if transfer is successful
  { 
    __NOP(); //You need to toggle a breakpoint on this line!
  } else {
    __NOP();
  }
}
/* USER CODE END 3 */

We will use this breakpoint to stop the program after data is received, and check rx_buff[] value.

  • Compile and flash (RX)

First, we need to create a new debug configuration for the RX board.
Click the little arrow of the debug button Debug.png and click Debug Configurations... Then click the New launch configuration button.

UART nucleo usart newdebugconfig.png

Rename this configuration as UART Debug RX. Just as we did for the previous configuration, in the debugger tab, click ST-LINK S/N and scan. Make sure to select the new serial number that appears: it belongs to the RX board we just connected.
Then click Debug.

Click the Resume button Resume button.png to execute the code. Code execution should stop at the breakpoint we toggled earlier. Now hover over rx_buff[] to monitor its value.

Alternatively, you can add rx_buff to Expressions, on the right side of STM32CubeIDE.
UART nucleo usart expressionspoll.png

6.2 UART with Interrupt

6.2.1 Hardware preparation

Remain in the same configuration as previously. Both TX and RX boards should be connected to your computer.

6.2.2 Configure UART Interrupt

Open the UART.ioc file in the STM32CubeIDE project as shown in the figure below:
Enable USART1 global interrupt.

UART Configure UART Interrupt.png

6.2.3 Generate project and edit main.c

Click "Ctrl+S" to generate the project

Warning white.png Warning
Don't forget to clear the previous code added in USER CODE sections.
  • Create a TX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t tx_buff[]={65,66,67,68,69,70,71,72,73,74}; //ABCDEFGHIJ in ASCII code
/* USER CODE END 0 */
  • Transmit data
Info white.png Information
Insert your code between /* USER CODE BEGIN 3 */ and /* USER CODE END 3 */ tags
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
  /* USER CODE END WHILE */

  /* USER CODE BEGIN 3 */
  
  HAL_UART_Transmit_IT(&huart1, tx_buff, 10);
  HAL_Delay(10000);
  
}
/* USER CODE END 3 */
  • Compile and flash

Run your TX project Run.png

Warning white.png Warning
Make sure you are using your UART Debug TX configuration

The program will run autonomously on the TX board.
Now, let's go through RX board code. Don't forget to clear the previous code.

  • Create a RX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t rx_buff[10];
/* USER CODE END 0 */
  • Start reception
Info white.png Information
Insert your code between /* USER CODE BEGIN 2 */ and /* USER CODE END 2 */ tags
/* USER CODE BEGIN 2 */
HAL_UART_Receive_IT(&huart1, rx_buff, 10);
/* USER CODE END 2 */
  • Reception completed callback
Info white.png Information
Insert your code between /* USER CODE BEGIN 4 */ and /* USER CODE END 4 */ tags
/* USER CODE BEGIN 4 */
void HAL_UART_RxCpltCallback(UART_HandleTypeDef *huart)
{
  HAL_UART_Receive_IT(&huart1, rx_buff, 10); //You need to toggle a breakpoint on this line!
}
/* USER CODE END 4 */

We will use this breakpoint to stop the program after data is received, and check rx_buff[] value.
In this callback, you can use HAL_UART_Receive_IT to keep receiving data, otherwise you will only receive it once.
Debug your RX project Debug.png

Warning white.png Warning
Make sure you are using your UART Debug RX configuration

Click the Resume button Resume button.png to execute the code. Code execution should stop at the breakpoint we toggled earlier. Add rx_buff to Expressions, on the right side of STM32CubeIDE, to monitor its value.

UART nucleo usart expressions.png

6.3 UART with DMA

6.3.1 Hardware preparation

Remain in the same configuration as previously. Both TX and RX boards should be connected to your computer.

6.3.2 Configure UART DMA

Open the UART.ioc file in the STM32CubeIDE project as shown in the figure below:
Add the DMA request as shown in the figure below:

UART Configure UART DMA.png

Info white.png Information
USART1 global interrupt in NVIC Settings shoud still be enabled.

6.3.3 Generate project and edit main.c

Click "Ctrl+S" to generate the project

Warning white.png Warning
Don't forget to clear the previous code added in USER CODE sections.
  • Create a TX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t tx_buff[]={65,66,67,68,69,70,71,72,73,74}; //ABCDEFGHIJ in ASCII code
/* USER CODE END 0 */
  • Transmit data
Info white.png Information
Insert your code between /* USER CODE BEGIN 3 */ and /* USER CODE END 3 */ tags
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
  /* USER CODE END WHILE */

  /* USER CODE BEGIN 3 */
  
  HAL_UART_Transmit_DMA(&huart1, tx_buff, 10);
  HAL_Delay(10000);
  
}
/* USER CODE END 3 */
  • Compile and flash

Run your TX project Run.png

Warning white.png Warning
Make sure you are using your UART Debug TX configuration

The program will run autonomously on the TX board.
Now, let's go through RX board code. Don't forget to clear the previous code.

  • Create a RX buffer
Info white.png Information
Insert your code between /* USER CODE BEGIN 0 */ and /* USER CODE END 0 */ tags
/* USER CODE BEGIN 0 */
uint8_t rx_buff[10];
/* USER CODE END 0 */
  • Start reception
Info white.png Information
Insert your code between /* USER CODE BEGIN 2 */ and /* USER CODE END 2 */ tags
/* USER CODE BEGIN 2 */
HAL_UART_Receive_DMA(&huart1, rx_buff, 10);
/* USER CODE END 2 */
  • Reception completed callback
Info white.png Information
Insert your code between /* USER CODE BEGIN 4 */ and /* USER CODE END 4 */ tags
/* USER CODE BEGIN 4 */
void HAL_UART_RxCpltCallback(UART_HandleTypeDef *huart)
{
  HAL_UART_Receive_DMA(&huart1, rx_buff, 10); //You need to toggle a breakpoint on this line!
}
/* USER CODE END 4 */

We will use this breakpoint to stop the program after data is received, and check rx_buff[] value.
In this callback, you can use HAL_UART_Receive_DMA to keep receiving data, otherwise you will only receive it once.
Debug your RX project Debug.png

Warning white.png Warning
Make sure you are using your UART Debug RX configuration

Click the Resume button Resume button.png to execute the code. Code execution should stop at the breakpoint we toggled earlier. Add rx_buff to Expressions, on the right side of STM32CubeIDE, to monitor its value.

UART nucleo usart expressions.png